/**
 * WTF Engine
 *
 * License... etc.
 **
 * WTF Network Messages & Base Packet Types
 **
 * Author: Sean Micklethwaite
 **/

#include "net.h"

using namespace WtfEngine;

void PeerManager::ProcessPacket(const Packet<>::tRef &rPacket) {
	switch(rPacket->getPacket()->PacketType) {

	};
};

void PeerManager::ProcessMessage(const Packet<MessagePacket>::tRef &rPacket) {

};


